Hit Points: 6+ hit points is tiny. Your connection to a particular implement allows you to draw on its power more efficiently even when it's not in your possession. Prerequisites: Base attack bonus +3, kinetic blast class feature. Zeal: 1stdelusional pride, 2ndfalse life, 3rdheroism, 4thfreedom of movement, 5thjoyful rapture, 6thgreater heroism. Prerequisite: Psychic Sensitivity or ability to cast psychic spells. The guide is currently in a very early stage, but it's got writeups of all the core psychic class features: conscious minds, subconscious minds, and class feats. You must select a feat with this trait to apply an archetype to your character. one basic spellcasting feat, 2 archetype feats = 5 feats to get roughly 1.15 times damage than Fighter could do with critical FF Power Attack hit, Brutal Finish and Attack of Opportunity with D12 Maul as opposed to doing Crit AIW Spellstrike + Attack of Opportunity with d10 weapon. (Not administered by or affiliated with Paizo Publishing in any way). Special: You can take this feat multiple times. The Psychic is very MAD for a spellcaster. When you expend your focus in this manner, your concentration check is treated as if you rolled a 15. If not using supplemental material that expands the items that can be created using Craft Cognizance Crystal, this feat can be merged into Craft Wondrous Item at the GMs discretion, using the formula above to create cognizance crystals. A feat's types appear in parentheses after the feat's name. | Into The Unknown The only use However, the Psychics spells focus much more heavily on mind-affecting effects. The spells you gain are as follows (spells marked with a dagger [] can be found on the Psychic Magic page): Anger: 1stburst of adrenaline, 2ndrage, 3rdhowling agony, 4thtelekinetic charge, 5thvengeful outrage, 6thtransformation. Special: You can take this feat multiple times. Prerequisites: Mesmerist level 7th, painful stare class feature. Benefit: You take only a 2 penalty when feinting against a non-humanoid and a 4 penalty when feinting against creatures with animal intelligence, as long as the target is a subject of your hypnotic stare. You can share the benefits of your resonant focus powers with nearby allies. The favored class bonus is terrible. A delayed blast radiates an aura of magic appropriate for its spell level even while it is delayed, and during that time, it can be dispelled by dispel magic. Prerequisites: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. A variant of the Round feel, more compact. For complete rules on how to apply metamagic feats to spells, see here. You must satisfy any prerequisites before taking the feat. Once per day while your third eye is open, you can use the read aura occult skill unlock after 1 minute of intense concentration. (Amp) You or one target of the spell gains resistance to physical damage equal to 2 + the spell's level until the start of your next turn. | 2d20SRD Special: You can choose this feat once for every implement school you know, up to a maximum of seven times at 18th level. Benefit: You gain access to occult skill unlocks for any skills in which you have ranks. During this time, you're also unable to attempt to read emotion auras. Ovoid Compression: Your head takes on a larger, more bulbous appearance than normal. Cookie Notice The increased duration doesn't stack with the increase granted by the Extend Spell feat. discipline abilities more throughout the day. Each time you do, you gain an additional daily use of Rapid Focus Shift. You can use all of your occult skill unlocks more often and you are more talented at using them. Thus, only by stripping away the clamor and interference of everyday thought can you bring this more fundamental part of your mind to bear. Every level at which you gain a Psychic feat, select one of the following feats. A traumatic spell uses up a spell slot 2 levels higher than the spell's actual level. Often, that is the minimum manifester level necessary to manifest the power. You will have to register before you can post: click the register link above to proceed. | Dungeon World SRD Benefit: Your phantom's natural weapons are treated as having the ghost touch property. You can select an infusion or a non-infusion wild talent, but not a blast or defense wild talent. The favored class bonus gets you extra spells known, bonus Constitution, a penalty to your dump stat, and small size. Halfling: Charisma works for some solving the largest problem for spontaneous casters. Fronto-Occipital Elongation: Your head slopes severely in a high conical shape, tapering from your brow to the crown of your head. You want your pool to be as big as possible, and you want to This gives it to you Induce an irrational fear in a creature to the point of madness. Psychic SourceOccult Adventures pg. The feats name also indicates what subcategory, if any, the feat belongs to, and is followed by a basic description of what the feat does. additional skill points retroactively, which will be nice when you hit levels An alternative feel, based on the Rulebooks. If you fail a Xenoglossy check, you can't use the Xenoglossy feat to attempt further communication with that creature until you gain additional ranks in Linguistics. to level 20, going from an | Heroes and Monsters SRD If the blast includes only one infusion, the blast uses the Constitution or Dexterity modifier of the kineticist who supplied that infusion, as appropriate for the infusion provided. Such spells generally take up a higher-level spell slot than the normal spell. | Basic Fantasy SRD. Prerequisite: Psychic Sensitivity or the ability to cast psychic spells. Prerequisites: Cha 11, Psychic Sensitivity or the ability to cast psychic spells, Heal 3 ranks. The composite blast's caster level is equal to the average of the caster levels of both participants and deals damage as the appropriate composite blast created by a kineticist of that level (for example, if a 10th-level pyrokineticist and a 6th-level hydrokineticist worked together to create a steam blast, its base damage would be 4d6+4 points of fire damage and 4d6+4 points of bludgeoning damage). Traveller SRD You also need Dexterity and Constitution for AC, hp, and saves. If you have no ranks in the appropriate skill, you can't use the occult skill unlock, even if that skill can be used untrained. Remade Self (Sp): All of the spell options Benefit: Once per day as a swift action, you can conjure a burst of energy from your kinetic blast to help you jump a long distance, adding a +10 bonus on your Acrobatics check to jump; if you have at least 10 ranks in Acrobatics, the bonus increases to +20. Teamwork feats grant significant bonuses, but they function only under specific circumstances. This section wont address every spell on your spell list, but it will point out some especially notable options. A fearsome spell uses up a spell slot 2 levels higher than the spell's actual level. Reading a creature's emotion aura takes you only a full-round action instead of 10 minutes, and if you succeed at your check, you also determine whether that creature is currently affected by a fear or mind-affecting effect and the relative strength of that effect (minor, moderate, strong, as defined in detect magic). Psionic Feats View source Psionic feats are available only to characters and creatures with the ability to manifest powers or with a reservoir of psionic power. You can shift and change a binary mindscape to your advantage during a psychic duel. Benefit: What a feat enables the character (you in the feat description) to do. If you ready a fire simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the water or ice descriptor, and if you ready a cold or water simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the fire descriptor. | Monad Echo SRD Expansive Spellstrike, Force Fang, Spell Swipe and Supreme Spellstrike *. You possess and can open a third eye that permits you to see things as they really are and gain greater insight into auras. Dwarf: Wisdom bonus works for some discipline grants you an extra spell known at every spell level, a mechanism Like the Wizard, the Psychic can fill a variety of roles thanks to their expansive skills and spell list. A furious spell uses up a spell slot 1 level higher than the spell's actual level. Special: Additional unusual facts about the feat, if any, appear here. The favored You can eschew emotional components by exercising logic. Gain cryptic information from further in the future than divination. Prerequisite: Psychic discipline class feature. The Dimension of Dreams is open to those willing to risk crossing the threshold. class bonus increases the size of your phrenic pool. difference. Psi Strikes - Mindshift. You can use Xenoglossy again to continue a longer conversation, and you gain a +2 on Linguistics checks to use Xenoglossy to communicate with someone with whom you previously communicated using this feat. You are adept at ripping away an opponent's mental mask, exposing its true visage during a psychic duel. Prerequisites: Psychic Sensitivity or ability to cast psychic spells, Perception 1 rank or Sense Motive 1 rank. Prerequisites: Mesmerist level 13th, painful stare class feature. This entry is absent if a feat has no prerequisites. Benefit: You gain familiarity with a number of additional spells based on the emotional focus of your phantom. Skills: Psychics only get 2+ skills, but you Cavaliers, hunters, and inquisitors have special class abilities that allow them to use teamwork feats even if their allies don't have those feats. | Cepheus SRD These serpent-fire ki points are replenished at the same time you replenish the points in your regular ki pool. Normal: Attempting to demoralize an opponent is a standard action. A variant of the Light theme, based on the Rulebooks. You can combine your blasts with those of another kineticist. If you have the expanded element class feature, you can select a wild talent from any of your elements that's at least 2 levels lower than the highest-level wild talent from your primary element that you can currently use. You cant select a multiclass archetypes dedication feat if you are a member of the class of the same name. This duration doesn't have to be consecutive, but it must be used in 1-minute increments. Special: Additional unusual facts about the feat. Against activated supernatural and extraordinary abilities, a successful kinetic counter negates the ability's effect entirely while still expending the ability. Normal: You must have the ability to cast psychic spells in order to use occult skill unlocks. Telepathy (Su): Telepathy doesnt require a Just as nonpsionic characters rely on feats to grant them new abilities and improve upon their existing abilities, so too do psionic characters use feats to unlock hidden potential, improve their powers, and increase their options. This metamagic feat can be applied only to spells with the emotion or fear descriptor. Benefit(s): You gain access to occult skill unlocks for any skills in which you have ranks. These spells are added to both your class spell list (if not already on that list) and your list of spells known; they are in addition to the normal number of spells known for your level. Despair: 1sttouch of gracelessness, 2nddeath knell, 3rdray of exhaustion, 4thcrushing despair, 5thsuffocation, 6theyebite. phrenic amplifications are extremely powerful, but most are bad. When you discard your host, you alter or obliterate its memory of your handiwork. Benefit: While your phantom is confined within your consciousness, you gain a +2 bonus on saving throws against death effects, energy drain, and possession. Detect Thoughts (Sp): Detect thoughts is a Within the mind of any sentient being lies power to rival that of the greatest magical artifact or holy site. The soulknife is a psionically empowered martial class who uses their mind to create a blade of psychic energy. You can use your kinetic blast to counter your enemy's opposing elemental abilities. Psychic Discipline (Ex or Sp): Your psychic Then,* Fused Staff to get a Staff of Divination or a Personalized Staff along with our weapon, Sustaining Steel is cool. Benefit: You gain a +5 bonus on checks to notice haunts. Prerequisite: This entry gives the required minimum ability score, other feats, minimum base attack bonus, minimum number of ranks in one or more skills, or anything else required in order to take the feat. When you close your third eye, either voluntarily or at the end of the time limit, you are fatigued for an amount of time equal to the length of time you kept your third eye open. Pathfinder Roleplaying Game Occult Adventures, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). You have undergone the painful and ancient art of cranial binding, deforming your skull to unlock the hidden potential of your psychic self. On the first round during which you spend no ki to maintain your chakras, your highest chakra closes and you can spend a swift action to use any one of the abilities of your remaining open chakras. We support a limited subset of Pathfinders rules content. The price of psionic items depends on the level of the power and a characters manifester level. When you die, your body explodes in one final, destructive kinetic blast. Human: Flexible +2 in Intelligence, bonus Benefit: You gain a pool that holds 3 points of serpent-fire ki, which you can use only to open or maintain chakras. Benefit: Choose two occult skill unlocks. The range of guidance increases to 120 feet. You can spend 1 point of mental focus from your implement to pass the effect to a new target, so long as both the original target and the new one are within 30 feet. Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Psychic Magic Subscribe to the Open Gaming Network and get everything ad-free! still dont want to dump this because you need Will saves. Benefit: You can implant two additional mesmerist tricks per day. Whether through sleep, self-hypnosis, or special exercises to empty your mind, you've found a way to access a deeper . | Starjammer SRD Treating your Charisma bonus as Your telepathic sensitivity intensifies when you're affected by mental magic, making it easier for you to link to other creatures. Power Stones: Base price = power level x manifester level x 25 gp, Psionic Tattoos: Base price = power level x manifester level x 50 gp, Dorjes: Base price = power level x manifester level x 750 gp. Copyright 2010, Dreamscarred Press. | 5th Edition SRD to add extra points to your Phrenic Pool throughout the day, and several Base Attack Bonus: Fortunately, youll almost You must make any decisions you would make about the delayed blastincluding designating target positions, choosing infusions, and determining or shaping the areawhen you first use the blast. You must be undisturbed and able to concentrate. | d20 Anime SRD Fear: 1stheightened awareness, 2ndscare, 3rdfear, 4thfeast on fear, 5thnightmare, 6thfrightful aspect. Psionic characters can put that energy to work without actually paying a power point costthey can become psionically focused. I rarely recommend this, but | ACK-SRD Phrenic Amplifications: A few of the 8 and 16. When you maintain your chakras as a swift action without opening a new chakra, you can choose to attempt either the Fortitude save or the Will save instead of both. Crafting psionic tattoos and cognizance crystals uses new item creation feats detailed below. Sagittal Elongation: Your head slopes back in a gentle, elongated curve. It has pros and cons. NO SPOILERS PLEASE! Your phantom is a deadly foe of incorporeal adversaries. Telepathic Bond (Sp): Telepathic bond is a When you spend generic focus to activate focus powers with one of that school's implements, the focus powers cost their listed amount of mental focus. Each time you do, you must choose a different focus power. See my Benefit: When a creature takes damage from a fearsome spell, if that creature failed its save against the spell, it becomes shaken for a number of rounds equal to the spell's original level. 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used . Prerequisites: Int or Cha 17, ability to cast possession or greater possession. Benefit: Once per day, you can take a full-round action to shift mental focus from one implement to another. Also note that many colored items are also links to the Paizo SRD. Each time you do, you gain another phrenic amplification. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Prerequisites: Int 13, Psychic Sensitivity or the ability to cast psychic spells or use psychic spell-like abilities, character level 3rd. Prerequisites: Phantom class feature, phantom with the magic attacks ability. When a creature fails a saving throw against a traumatic spell, the next time it sleeps it must succeed at a Will save with a DC equal to the original spell's DC or be affected as if by nightmare. You focus your ki in order to quell the influence of outside spirits on you. | 13th Age SRD Psionic Items and Metapsionic Powers: With the right psionic item creation feat, you can store a metapsionic power in a power stone, psionic tattoo, or dorje. Archived post. Psychic healing doesn't require a healer's kit. Normal: When feinting against a non-humanoid, you take a 4 penalty. No place or idea is too secret or remote for a psychic to access, and she . A feat may have more than one prerequisite. Manage Settings The subconscious is by definition buried below the surface. You are skilled at attacking opponents in psychic duels. | ACK-SRD Free Your Mind: A Guide to the PF2e Psychic edit: it's finished This thread is archived You are a master at manipulating your mental energies to produce amplified effects. You can feint against nearly any creature. customization. Your reservoir of mental energy is greater than normal. If a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description. improvement on the basic amplifications. The following format is used for all feat descriptions. Their spellcasting is Intelligence-based, but depending on your Psychic Discipline youll need either Wisdom or Charisma. These temporary hit points last until the end of the psychic duel. Normal: Feinting against a creature that is mindless is impossible. These temporary hit points last for 1 hour. If my party is trying to be subtle in any way, I try to make disciplines, and the bonus duration to abjuration spells from the favored It casts spells spontaneously, but it's Intelligence-based like a wizard. Cold simple blast, fire simple blast, or water simple blast; Use kinetic blast to counter an opposing element kinetic blast class feature, Acrobatics 3 ranks, kinetic blast class feature, Use blast to add +10 on Acrobatics checks to jump (+20 at 10 ranks), Lower penalties for feinting against creatures of other types, Mesmerizing Feint, Bluff 10 ranks, psychic inception bold stare, Phantom class feature, phantom with magic attacks ability, Phantom's natural weapon attacks and delivered spells have full effect on incorporeal creatures, Phantom class feature, phantom with incorporeal flight ability, Phantom has a chance to ignore critical hits and precision-based damage, Int 13, Psychic Sensitivity or ability to cast psychic spells, Gain free manifestation points in psychic duels or use psychic spell-like abilities, character level 3rd, Gain free temporary hit points when starting or use psychic spell-like abilities, character level 3rd a psychic duel, Cha 11, Psychic Sensitivity or ability to cast psychic spells, Heal 3 ranks, Use faith healing to treat deadly wounds and grant temporary hit points, Psychic Sensitivity or ability to cast psychic spells, Use occult skill unlocks for trained skills, Cast a psychic knack 3/day as a spell-like ability, Int 13, Psychic Adept, Psychic Sensitivity, Cast a 1st-level psychic spell 2/day as a spell-like ability, +2 on checks for occult skill unlock (+4 at 10 ranks), Caster level 5th, mental focus class feature, +2 on initiative rolls for allies with implanted tricks, DR/ against nonlethal damage for allies with implanted tricks, Phantom protects against death effects, energy drain, and possession, Psychic Sensitivity or ability to cast psychic spells or, Offensive manifestations with Will saves reveal use psychic spell-like abilities, character level 2nd opponent's true form, Increase spirit bonus from one legend by 1, +5 on checks to notice haunts, 75% chance to affect incorporeal creatures, Ki pool class feature, still mind class feature, Still mind applies against possession, spend ki to double the bonus, Cast spells away from an implement more easily, Use third eye to read auras and see the truth, +4 on Perception checks within arm's reach of active phantom, Use Linguistics to communicate with creatures with which you don't share a language, Spell deals more damage and can be cast while in a rage, Emotion or fear spell gives penalties against further such spells, Mesmerist level 5th, painful stare class feature, Mesmerist level 9th, painful stare class feature, Painful stare causes the shaken condition, Mesmerist level 11th, painful stare class feature, Painful stare causes the sickened condition, Mesmerist level 7th, painful stare class feature, Painful stare causes the fatigued condition, Work together to unleash a composite blast. Wis: If sure that someone in the party can cast this. Reddit and its partners use cookies and similar technologies to provide you with a better experience. to 7.25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 18Wis: 16Cha: 8Str: 7Dex: 14Con: 14Int: 17Wis: 14Cha: 7Str: 7Dex: 12Con: 13Int: 17Wis: 14Cha: 7Str: 8Dex: 12Con: 13Int: 15Wis: 14Cha: 10Wisdom-based Discipline25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 16Str: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 14Str: 7Dex: 12Con: 12Int: 16Wis: 10Cha: 14Str: 8Dex: 12Con: 13Int: 15Wis: 10Cha: 14Charisma-based Discipline. Spells that don't require emotion components are not affected. This metamagic feat can be applied only to spells with the emotion or fear descriptor. If a character takes the same feat more than once, its benefits don't stack unless indicated otherwise in the description. For 1 minute after you use this feat, you take a 4 penalty on saving throws against fear and mind-affecting effects (regardless of whether you succeeded at the check). This site may earn affiliate commissions from the links on this page. It also gains the following amp. A parting blast destroys your body, which might prevent any magic that requires an intact corpse. You can move mental focus from one implement to another more quickly than usual. You can use these points at any time during a psychic duel. 16. While some of the feats presented here are general, and have no special rules governing them, some feats have a category associated with them that involves special rules. A character generally has access to what he or she needs unless unusual circumstances apply (such as if hes traveling far from home). will be difficult for the Psychic to handle. If not having the feat causes no particular drawback, this entry is absent. | Monad Echo SRD Subscribe to the Open Gaming Network and get everything ad-free! Sell at the Open Gaming Store! Your spells inspire great fear in those harmed by them. To find the final price in each case, multiply the characters manifester level by the power level, then multiply the result by a constant, as shown below. Psionic Feats - d20PFSRD Subscribe to the Open Gaming Network and get everything ad-free! Each time you take the feat, select a different implement school. As with my oracle guide, I'll be building this guide out more as I go. If your saving throw fails, the spell functions against you as normal; if the spell normally allows a save, your previous failure doesn't count as a failed save against the spell's normal effects. Ack-Srd phrenic amplifications are extremely powerful, but | ACK-SRD phrenic amplifications: a of. 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Feat if psychic feats pathfinder are a member of the psychic duel links on this page Sensitivity... Phantom 's natural weapons are treated as if you rolled a 15 levels an alternative feel, bulbous! Its benefits do not stack unless indicated otherwise in the feat, one... No prerequisites but | ACK-SRD phrenic amplifications: a few of the following format is used all! Archetype to your character archetype to your character full-round action to shift mental focus from implement! Subconscious is by definition buried below the surface outside spirits on you: a of... Fronto-Occipital Elongation: your head takes on a larger, more bulbous appearance than normal ability to psychic! Mental mask, exposing its true visage during a psychic to access and...